Wednesday, September 2, 2009

Monday, May 5, 2008

A Basic Scroll Example

Hack this. But cut and paste first to figure out what is what...note, the pmouseX and the pmouseY. You have some examples from earlier to help you out with this. Dig them up....

///Code is as follows:

float x = 0;
float y = 0;

void setup(){
size(400, 400);
noStroke();
}


void draw(){
background(0);

beginShape();
vertex(20 + x, 20 + y);
vertex(40 + x, 20 + y);
vertex(40 + x, 40 + y);
vertex(60 + x, 40 + y);
vertex(60 + x, 60 + y);
vertex(20 + x, 60 + y);
endShape(CLOSE);
}




void mouseDragged()
{
x +=(mouseX-pmouseX);
y +=(mouseY-pmouseY);
}

Wednesday, April 2, 2008

Do The DANCE

I want to learn how to do this....


inspiring computer graphics

let's learn how to do this

Wednesday, March 12, 2008

Tall Ships....

remember to root around on the processing website, and reference files for information. experimenting is part of this, as are happy accidents! Having some cool looking errors to show, in addition to your finish code, is stellar to see. Remember, you learn more from mistakes and taking risks, than answering the questions straight.

comment out your code!!!!

alpha channels and images: http://processing.org/reference/tint_.html


don't forget to check out the code that i put up from the Greenberg reading on the reserves!!!